![]() ![]() I stopped carrying extra batteries when I got Swim Charge Fins, but prior to that I always had a spare and equipment I could remove one from if needed. The Mountains is a vast biome of underwater mountain ranges bordering the bulb zone, mushroom forest, underwater islands, and kelp forest. I’m not sure there was any point in the game from when I built my first Seamoth that I wasn’t carrying at least one power cell with me at all times. Detecting massive energy signature in the region. ![]() The remaining cell still had power when I got back and thermal reactor was charging up the cells while I was driving back. Prawn wasn’t deployed long enough to use much power.Īs a just-in-case measure while out drilling, I put my grav trap above Cyclops engines and pulled the fully charged power cells. I think I may have used 3 cells and part of the 4th on the way down, but I had another 4 in a wall cabinet and one in inventory. On the way down and back up I triggered the shield a couple of times just long enough to see the glow in front and turned it back off again. Cyclops Thermal Reactor Module Location SUBNAUTICA - YouTube 0:00 / 8:56 Cyclops Thermal Reactor Module Location SUBNAUTICA ChemicalApes 150K subscribers Subscribe 2.8K 107K views 4 years. I drove Cyclops to just in front of the deep pit, stopped to drill kyanite, built the thermal reactor module for Cyclops, drove back up to my Lost River base where I built both depth upgrades and thermal reactor for Prawn.
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